News
Take a Look at Blender Recreation of Princess Hornet Illustration
1+ mon, 1+ week ago (119+ words) Thiago Winck brought sabz.art's stunning work to 3D. 3D Artist Thiago Winck showcased this fascinating recreation of Princess Hornet from Hollow Knight: Silksong. The 3D take was inspired by sabz.art's beautiful artwork. The 2D design was brought to 3D using Blender. Thiago Winck…...
Take a Look at this 3D Recreation of Ezio from Assassin's Creed
2+ day, 10+ hour ago (113+ words) Pablo S'nchez achieved a realistic look. Pablo S'nchez, a Character Artist, shared a 3D recreation of Ezio Auditore de Firenze, the principal protagonist of Assassin's Creed, on an ArtStation post. The artist shared a close-up of some of the textures on…...
Cyberpunk Iyoba of Benin as Cinematic Real-Time 3D Character
5+ day, 10+ hour ago (165+ words) A beautiful work by Lena Holmfridardottir. The world of Cyberpunk has lots of gangs and castes, but wouldn't it be great to see an Iyoba of Benin there, too? That's what artist Kkaburi thought when creating Iyoba 2077, a concept art…...
Mystical Forest 3D Scene Created with SpeedTree, Substance 3D, & UE5
6+ day, 8+ hour ago (110+ words) Young Kwon Kim focused on the mystical atmosphere of the scene. Principal Production Artist Young Kwon Kim showcased this mesmerizing forest scene created with Unreal Engine 5. Young Kwon Kim used custom-made hero assets, including the centerpiece trees and varied foliage....
How To Use SpeedTree With UE5.7's Nanite Foliage & Wind
1+ mon, 3+ week ago (144+ words) Learn from Miguel del Rio. Learn from Miguel del Rio. If you're a 3D Environment Artist wanting to get a better handle on Unreal Engine 5.7, check out this video by Miguel del Rio. He explains how to use any SpeedTree geometry…...
Marvel Rivals Fan Art: 3D Recreation of Rogue Created with Blender
1+ week, 6+ day ago (99+ words) Brad Faucheux crafted the animation using A$AP BERG's rig. 3D Animator Brad Faucheux, Senior Animator for Netherrealm Studios, unveiled a new animated work " a recreation of Rogue from Marvel Rivals. Crafted with Blender, the animation was made using the rig…...
Breakdown: Creating Tai Lung from Kung Fu Panda in 3D with ZBrush
1+ week, 4+ day ago (749+ words) Sarah Nalaar spoke with us about recreating Tai Lung from Kung Fu Panda with ZBrush and Marmoset Toolbag, transforming the character's 2D concept art into a fully functional 3D model. Hi! I'm Sarah, a 3D Artist from Germany specialising in stylized and low-poly…...
Stylized UE5 Asian Cliff Scene Created with a Single Rock Asset
1+ week, 5+ day ago (145+ words) Tyler Smith has presented a new picturesque landscape. 3D Artist Tyler Smith, known for creating stunning nature environments, unveiled a new Unreal Engine 5 scene, poetically titled Wind on the Clifftops. The project captures the subtle beauty and striking contrasts of an…...
Turning the 2D Concept of a Girl into a 3D Sculpt with ZBrush
1+ week, 5+ day ago (1051+ words) Thomas Jordan Wanless shared the workflow behind the Coffee Girl project, explaining how he sculpted and textured the character, keeping the original style but adding a personal touch. Hello! Thank you so much for featuring my work on 80 Level. My…...
L.A. Noire-Inspired Aging Detective Character In 3D
1+ week, 6+ day ago (921+ words) Quentin Casse joined us to discuss his process behind creating an elderly detective inspired by L.A. Noire,showing how shapes and textures help tell the character's story. My name is Quentin, and I am a 3D Character Artist specializing in characters for…...