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News
Realistic 3D Reimagining Of Darkstalkers' Morrigan Aensland
1+ day, 10+ hour ago (176+ words) Creating fan art and trying to capture the original style is already a fun challenge, but adding your own take while still keeping the character recognizable makes it even more interesting. Renowned 3D Artist Sherif Dawoud showcased his version of Morrigan…...
Check Out How This Cyberpunk 3D Setup Looks Behind the Scenes
3+ day, 10+ hour ago (251+ words) Deepak Kushwaha shared an insightful look at the work with lighting tests and analogue sketches. Take a look at this eye-catching 3D scene and its WIPs unveiled by Digital and Technical Artist Deepak Kushwaha. The scene was made using Blender, and…...
Generate Detailed Downtown Scenes With This Blender Tool
6+ day, 5+ hour ago (234+ words) With Mohamed Elsherif's tool, you can build fully procedural downtown scenes in seconds while retaining full control. And you're not limited to American-style cities, you can use any assets you want to create the look you're after. Please note that…...
3D Scene with Procedural Passage Built Using Custom Houdini HDA & UE5
1+ week, 9+ hour ago (146+ words) Take a walk in this picturesque natural environment, which appears impressively realistic, crafted in 3D by Environment Artist Ahmed Damarany using Houdini and Unreal Engine 5. The workflow also included Substance 3D Designer for base maps, which were then rebuilt as a fully…...
Artist Recreates Akira's Neo Tokyo in 3D Using Blender
1+ week, 13+ hour ago (232+ words) HavokNation did an amazing job. Take a look at HavokNation's mind-blowing tribute to Akira, a 1988 Japanese animated film directed by Katsuhiro Otomo, made in Blender, with rendering completed in Cycles. The artist brought the futuristic world of post-apocalyptic Neo Tokyo…...
How Lunarium Blends Hand-Painted 2D Art With 3D Environments
1+ week, 1+ day ago (944+ words) Lunarium Director Jixiang explains how the team combines hand-painted 2D art, 3D geometry, custom lighting, and Unity tools to build its painterly isometric action RPG. At first glance, Lunarium looks almost like a collection of hand-painted fantasy illustrations brought to life. The…...
This Night Train 3D Animation Looks Like a Scene from a Fairytale
1+ week, 1+ day ago (206+ words) Check out Seb van den Beemt created it using Unreal Engine. Technical Environment Artist Seb van den Beemt unveiled this fascinating train animation, which immediately captures attention with its mind-blowing bridge effect. It runs entirely at runtime using Unreal Engine's…...
Check Out This Stylized 3D Model of Ellie from The Last of Us Part 2
1+ week, 2+ day ago (209+ words) Do you imagine the game in this style? Ward Dermaut, a 3D Character Modeler, shared a stylized 3D reimagination of Ellie Williams from The Last of Us Part 2 on LinkedIn and ArtStation. It was based on a 2D design by Ben Luckhart. Dermaut…...
Breakdown: Turning a 2D Concept Into a Detailed & Stylized 3D Scene
1+ week, 2+ day ago (447+ words) Angelo Ciervo took us behind the scenes of his process for creating a colorful, immersive stylized environment, from building modular pieces and hand-crafted trees to texturing the scene. I believe this stage is one of the most important parts of…...
Turning a Concept Into an Animated Medieval Village Scene
1+ week, 3+ day ago (828+ words) Beomsu Ko discussed the workflow behind the Disappeared Medieval Village project, explaining how they designed the composition as a playable space and detailing how they sculpted only 4 to 5 core wood and stone modules to rotate them across the scene. Rather…...