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analyticsinsight.net > news > adobe-adds-ai-editor-to-photoshop-editing-gets-simpler

Adobe Adds AI Editor to Photoshop: Editing Gets Simpler

2+ week, 3+ day ago   (267+ words) With over three years of experience in cryptocurrency, market trends, tech and digital finance, she excels...

Creative Boom
creativeboom.com > insight > meet-the-american-kinesiologist-who-now-animates-furniture-in-manchester-how-kent-wood-found-motion-designs-full-circle

The kinesiologist who now animates furniture: how Kent Wood found motion design's full circle

5+ day, 8+ hour ago   (570+ words) "We eloped to Ireland back in 2022 and had always been open to living in the EU or UK if the right opportunity...He's since lived in Florida, Texas and back in the Caribbean, where he founded a company distributing...

80lv
80.lv > articles > building-a-creepy-3d-fantasy-environment-inspired-by-greek-mythology

Building a Creepy 3D Fantasy Environment Inspired by Greek Mythology

1+ week, 5+ day ago   (1050+ words) evolved into a run-down harbour set in a creepy fantasy world, with a broken lighthouse in the very back...

80lv
80.lv > articles > modeling-texturing-a-detailed-dormitory-scene-with-a-hand-painted-style

Modeling a Detailed Dormitory Scene with a Hand-Painted Style

3+ week, 9+ hour ago   (850+ words) I go back and forth during the full texturing process to check how my colors look in the scene and if...

Creative Bloq
creativebloq.com > 3d > the-easy-way-to-make-epic-fantasy-art-using-blender-and-photoshop

The easy way to make epic fantasy art using Blender and Photoshop

3+ week, 5+ day ago   (679+ words) Concept artist Patryk Stefaniak presents a simple method for setting up complex fantasy illustrations. This is a part of our series of features on the basics of 3D art and animation. Also see our pieces on 3D art workflows, how to smooth…...

80lv
80.lv > articles > breakdown-modeling-a-3d-fantasy-character-based-on-a-2d-concept

Breakdown: Modeling a 3D Fantasy Character Based on a 2D Concept

3+ day, 20+ hour ago   (1574+ words) Artem Bieliakov spoke about the creation process behind The Widow of Feathers project, explaining how he built the layered costume starting with a silhouette, how he refined the folds, seams, and the ornaments, and discussing how he created the bird…...

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