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News
3D Character Design By Samuel Selami In Dark Fantasy
1+ week, 15+ hour ago (204+ words) For another creative synergy, check out how Wētā Workshop crafted a lifelike character in collaboration with Olivia Colman — it’s a must-read for fans of character design. Influenced heavily by Korean games, Selami’s “The Mercenary” captures a grounded, semi-realistic fantasy aesthetic....
How I create epic boss battle scenes without the 'fake' 3D look
4+ day, 22+ hour ago (299+ words) Thomas Bourdon reveals the importance of defining design early and the importance of subtle 2D touches. I created this illustration for an art contest organised by the studio Mooncolony. The theme was ‘Boss Battle’, so I didn’t brainstorm for long and…...
Recreating Almalexia from The Elder Scrolls as a Cinematic Character
2+ week, 5+ day ago (1014+ words) Margarida Coelho spoke about the creation process behind the Almalexia fanart, discussing how she sculpted the face, anatomy, muscles, and skin using custom brushes and hand-sculpting techniques, and explaining how she created the armor and the mask. I've always been…...
Sculpting a Terrifying Sentient Spaghetti Monster With Raised Arms and Menacing Teeth
3+ week, 6+ day ago (78+ words) Laughing Squid Adam of North of the Border sculpted a terrifying sentient spaghetti monster in a bowl with raised arms and menacing teeth. Today I made a sentient bowl of evil pasta… An Italian nightmare made manifest. At least I…...
The easy way to make epic fantasy art using Blender and Photoshop
3+ week, 4+ day ago (679+ words) Concept artist Patryk Stefaniak presents a simple method for setting up complex fantasy illustrations. This is a part of our series of features on the basics of 3D art and animation. Also see our pieces on 3D art workflows, how to smooth…...
The kinesiologist who now animates furniture: how Kent Wood found motion design's full circle
4+ day, 22+ min ago (570+ words) The founder of Kwoo Studio discusses how he's made a name for himself after a career pivot and a move across the Atlantic. Kent Wood is currently going through that transition. "I used to think that by 30, you were supposed…...
Breakdown: Modeling a 3D Fantasy Character Based on a 2D Concept
2+ day, 12+ hour ago (1574+ words) Artem Bieliakov spoke about the creation process behind The Widow of Feathers project, explaining how he built the layered costume starting with a silhouette, how he refined the folds, seams, and the ornaments, and discussing how he created the bird…...
Building a Creepy 3D Fantasy Environment Inspired by Greek Mythology
1+ week, 3+ day ago (1050+ words) Helena Hansen took us through the creation of the Blighted Harbour project, an atmospheric fantasy scene based on the River Styx and made as her first Blender project. My name is Helena Hansen, and I have been doing 3D for just…...
Photoshop AI Assisted Editor: Markup tool arrives
2+ week, 1+ day ago (191+ words) Adobe's new AI Assisted Editor brings prompt-based editing to Photoshop, now in public beta, alongside Markup, a tool for sketching edit instructions onto images. - There are no suggestions because the search field is empty. Markup itself is not gated behind…...
Photoshop AI: Adobe's new AI Assisted Editor mode
2+ week, 1+ day ago (172+ words) Markup is for people who would rather sketch than describe. You can “select areas to recolor, sketch arrows to indicate position, or brush in rough shapes to suggest new elements” without a text prompt, per Adobe. select areas to recolor,…...