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80lv
80.lv > articles > building-a-creepy-3d-fantasy-environment-inspired-by-greek-mythology

Building a Creepy 3D Fantasy Environment Inspired by Greek Mythology

1+ week, 5+ day ago   (1050+ words) I typically don't work from a concept, as I enjoy working out the composition and focal point on my own...

80lv
80.lv > articles > breakdown-modeling-a-3d-fantasy-character-based-on-a-2d-concept

Breakdown: Modeling a 3D Fantasy Character Based on a 2D Concept

3+ day, 20+ hour ago   (1574+ words) I wasn't planning to finish the character at that point....

Fstoppers
fstoppers.com > photoshop > photoshops-new-edge-tool-costs-20-credits-every-time-click-it-904553

Photoshop's Refine Edge: 20 Credits Well Spent?

4+ day, 3+ hour ago   (243+ words) tool samples colors from inside the subject and pushes them outward across the edge, stamping tiny dots...

Digital Trends
digitaltrends.com > computing > adobe-brings-image-video-and-pdf-creation-directly-into-slack

Adobe brings image, video, and PDF creation directly into Slack

1+ week, 4+ day ago   (418+ words) MacBook Neo, laptop manufacturers have been releasing new machines to compete around the $700 price point...

Creative Bloq
creativebloq.com > 3d > the-easy-way-to-make-epic-fantasy-art-using-blender-and-photoshop

The easy way to make epic fantasy art using Blender and Photoshop

3+ week, 5+ day ago   (679+ words) Concept artist Patryk Stefaniak presents a simple method for setting up complex fantasy illustrations. This is a part of our series of features on the basics of 3D art and animation. Also see our pieces on 3D art workflows, how to smooth…...

80lv
80.lv > articles > creating-an-alien-shaman-cg-character-of-using-zbrush-mari-maya

Creating an Alien Shaman CG Character of Using ZBrush, Mari & Maya

2+ week, 5+ day ago   (898+ words) Ronja Stucken discussed the workflow behind the Nymera project, explaining how she used real-world skin and anatomy references, sculpted from large to small forms, and used an Arnold skin shader for texturing. I sculpted Nymera from scratch in ZBrush, starting…...

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