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- Aug 14, 2026earliest in window
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News
The Metroid Dread sequel takes a surprising horror-esque direction with a shocking new mechanic
2+ day, 18+ hour ago (344+ words) Metroid Ravenous looks spectacular, but fans have concerns. It's been a busy week for Nintendo. After the announcements of the Zelda Ocarina of Time remake and Zelda edition Switch 2, yesterday's Nintendo Direct event revealed another biggie: Metroid Ravenous. After the…...
Final Fantasy VII Revelation hands-on: a beautiful game world now looks even more stunning
2+ day, 20+ hour ago (871+ words) The final chunk of Square Enix’s ambitious Final Fantasy VII remake project adds an open world and a new layer to the battle-system. Aesthetically, Final Fantasy VII Revelation is easy to describe: it shares an art-style with the two previous…...
Hellraiser: Revival is the horror game daring to go where video games won't
3+ day, 1+ hour ago (15+ words) Creative Bloq...
Alien Deathstorm mixes Alien atmosphere with Half-Life-style puzzles
4+ day, 1+ hour ago (312+ words) Forget space marines, Rebellion's horror shooter gives you an engineer. After a period of adding new instalments to its admittedly highly playable game franchises – notably Sniper Elite and Zombie Army – Oxford-based Rebellion has recently been rediscovering its knack for very…...
How I create epic boss battle scenes without the 'fake' 3D look
5+ day, 2+ hour ago (299+ words) Thomas Bourdon reveals the importance of defining design early and the importance of subtle 2D touches. I created this illustration for an art contest organised by the studio Mooncolony. The theme was ‘Boss Battle’, so I didn’t brainstorm for long and…...
As a longtime fan, I was disappointed with the Crazy Taxi: World Tour Gamescom demo
6+ day, 4+ hour ago (270+ words) Some familiar hallmarks carry over in this open-world reboot, but it's just not as crazy. But the problem comes once you start driving. Instead, tricks like Crazy Boosts and Crazy Drifts have been simplified to just pressing a dedicated button....
Alien: Isolation 2 continues the original 1979 film's aesthetic but takes the horror outside
6+ day, 21+ hour ago (484+ words) My Gamescom hands-on of the cult sci-fi horror sequel is familiar but with a twist that makes me think of another sci-fi franchise. Although it was divisive when it launched in 2014, over time, Alien: Isolation has been rightly lauded as…...
This indie tactics game is a tribute to 80s glam metal with some ingenious low-tech solutions
1+ week, 39+ min ago (660+ words) Ichigoichie's David Ventura talks glam metal inspirations and reusing past ideas for Tactichord: Glam Strategy, a tactics game turned up to 11. In his earlier career, David Ventura worked on some of Japan's innovative rhythm games of the 00s at iNiS, the…...
I enjoyed grappling with Stranger Than Heaven's unconventional combat, but I'd love to see more of its depiction of early 20th century Japan
1+ week, 23+ hour ago (661+ words) My Gamescom hands-on of RGG's ambitious epic took me through three time periods in Japan in quick, brutal fashion. RGG Studio has always had a flair for the cinematic, with its Yakuza series not only taking a lot of inspiration…...
Castlevania: Belmont's Curse is a glorious return to the series' 2D roots with a more modern 2.5D aesthetic
1+ week, 3+ day ago (590+ words) My Gamescom hands-on of Evil Empire's take on Konami's series looks like a strong contender amongt the sea of other games influenced by it. It's been too long since the last Castlevania game, even longer if you're pining for one…...