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80. lv > articles > this-metroid-fusion-animated-fan-art-created-with-unreal-engine-and-zbrush-is-really-impressive

This Metroid Fusion Animated Fan Art Was Created with UE and ZBrush

4+ day, 23+ hour ago  (254+ words) It feels like a flashback to the early 2000s. Did you ever play Metroid Fusion or other early Metroid games? Juliano Souza, 3 D Artist, shared on Art Station a Metroid Fusion fan art he created as a study project. Metroid Fusion…...

80lv
80. lv > articles > take-a-look-at-this-real-time-game-character-created-using-zbrush-and-unreal-engine

Real-Time Game Character Created Using ZBrush and Unreal Engine

5+ day, 4+ hour ago  (229+ words) Would you play a game with this character? She looks fantastic! Tetra is a real-time game character that was created by Yusuf Kemal Borekci, who is a DMU Game Art Student. They shared part of the process on their Art…...

80lv
80. lv > articles > reinterpreting-a-2d-concept-in-three-dimensions-using-blender-substance-3d

Reinterpreting a 2 D Concept in Three Dimensions Using Substance 3 D

6+ day, 18+ hour ago  (208+ words) Rubiano Basquera talked about the creation process of the System Error project, explaining what his inspirations and references were, and detailing how he modeled the character and handled the texturing with different materials. I'm Rubiano Basquera, a 3 D Artist based…...

80lv
80. lv > articles > turning-a-2d-illustration-of-a-woman-holding-a-dragon-into-a-detailed-3d-model

Turning a 2 D Illustration of a Woman Holding a Dragon Into a 3 D Model

1+ week, 13+ hour ago  (882+ words) Max Zhaivoronok discussed the workflow behind the Ashiya project, talking about how he modeled the woman's body and the dragon, how he used Fiber Shop and Blender to create the hair, and explaining how he used color to make the…...

80lv
80. lv > articles > take-a-look-at-this-amazing-fantasy-scene-made-with-zbrush-unreal-engine

Amazing Fantasy Scene Made with ZBrush & Unreal Engine

1+ week, 22+ hour ago  (139+ words) Delve into the atmosphere of fantasy sagas with Yning's work. The artist created some of the assets, including grasslands and trees, while mountains were sculpted in ZBrush. Yning also created the terrain materials, using RVT to project the stylized color…...

80lv
80. lv > articles > discover-what-an-elf-would-carry-in-a-backpack-with-this-charming-artwork

Elven Backpack Reimagined as a 3 D Asset in ZBrush & Substance 3 D

1+ week, 3+ day ago  (116+ words) 80. lv 3 D Character Artist Konstantin Kusakin unveiled this charming fantasy piece, imagining what an elf with a passion for herbalism might carry on their travels. The prop, crafted with the goal of creating a harmonious composition and practice rendering various…...

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80. lv > articles > old-man-stylized-3d-character-made-with-blender-zbrush

Creating Stylized Old Man In Blender & ZBrush

1+ week, 2+ day ago  (773+ words) Ariel Chen joined us to walk us through her process of creating a 3 D version of Jules Rigolle's The Professor, sharing valuable tips and techniques for crafting stylized 3 D art. My name is Ariel, and I'm a Character Artist for…...

80lv
80. lv > articles > have-a-look-at-this-bloodborne-fan-art-created-with-zbrush-and-unreal-engine

Check Out This Bloodborne Fan Art Made with ZBrush & Unreal Engine

1+ week, 5+ day ago  (196+ words) It's another highly detailed artwork made by Rebecca Tomasoni. 3 D Character Artist Rebecca Tomasoni shared on her Art Station a Bloodborne fan art she created using Maya, ZBrush, Marvelous Designer, Unreal Engine, Substance 3 D Painter, and Quixel Megascans. Rebecca Tomasoni…...

80lv
80. lv > articles > beautiful-fuzzy-3d-moth-made-for-ue-short-movie

Fuzzy 3 D Moth Made for UE Short Movie

1+ week, 5+ day ago  (138+ words) Artem Erikenov showed the behind-the-scenes work done on the character in The Cradle. He created hair, fur, and simulations, resulting in the gorgeous moth above. He also made face and body textures for the main character. Erikenov showed some tear…...

80lv
80. lv > articles > creating-arcane-s-vi-based-on-2d-concept-with-zbrush-maya-substance-3d-marmoset

Creating Arcane's Vi with ZBrush, Maya, Substance 3 D, & Marmoset

1+ week, 6+ day ago  (1387+ words) Alexandre Mougenot talked to us about crafting a 3 D take on Vi from Arcane based on a 2 D concept, discussing painterly texturing and painting lighting using ZBrush, Maya, Substance 3 D Painter, and Marmoset Toolbag. My name is Alexandre Mougenot, and…...