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Get This High-Quality Forest Creation Bundle For Unity
7+ mon, 23+ hour ago (117+ words) Optimized with multiple LODs, offering maximum flexibility and support for textures up to 4K. If you're looking for assets to bring your environments to life, check out SeedMesh Forest Bundle from SeedMesh Studio. Featuring realistic, high-quality assets scanned directly from real…...
Upgrade Your 3D Characters With Stunning Skin Detail
6+ mon, 3+ day ago (289+ words) Works entirely from your input and generates 16K textures. If you missed it, we've been tracking TexturingXYZ's progress on a new online platform designed to create ultra-detailed skin texture maps since last year, and after a period of beta testing, SKAP…...
Marvelous Designer 2025.2 Is Out Now
9+ mon, 3+ week ago (176+ words) Introducing new keyable properties, pattern-to-trim conversion, the ability to import MetaHumans as avatars, and more. The latest update to CLO Virtual Fashion's 3D clothing design software brings enhanced animation features, workflow refinements, and new garment-creation tools that give artists greater control....
Breakdown: Cheerful Market Alley Made in 3D
11+ mon, 1+ week ago (652+ words) Art. I have worked on Move or Die, Desperados 3, Zoo 2 Animal Park, Mars Vice, an unannounced fantasy RPG,...
Create Two Light Anime-Style 3D Scenes in Blender with This Course
3+ mon, 4+ week ago (323+ words) Learn how to achieve an anime look using shaders and outlines. With Anime in Blender, a course by Aniket Rawat, you will learn how to bring to life two stylized scenes inspired by the aesthetics of Japanese animation. The course…...
Awesome Hand-Painted Textures for Blender Characters
11+ mon, 4+ day ago (126+ words) Including Seven from Scissor Seven and an unusual version of Darwin from The Amazing World of Gumball. You might just want to pick up Blender when you see Ivan Constanta's colorful hand-painted NPR textures. In this little reel, you can…...
Breakdown: Modeling a 3D Fantasy Character Based on a 2D Concept
2+ day, 18+ hour ago (1574+ words) Artem Bieliakov spoke about the creation process behind The Widow of Feathers project, explaining how he built the layered costume starting with a silhouette, how he refined the folds, seams, and the ornaments, and discussing how he created the bird…...
Take A Look At This Highly Detailed 3D Female Shaman Character
7+ mon, 2+ week ago (77+ words) Enjoy Rostislav Ageev's work. Enjoy Rostislav Ageev's work. 3D Character Artist Rostislav Ageev unveiled his latest project, Shaman Liaris, based on a concept by KwanSoo Ha. It took him around 7-8 months of work, which makes sense when you see all the…...
Creating a Stylized Grass With Substance 3D Designer
10+ mon, 2+ week ago (396+ words) Park Jun shared with us how he created a stylized grass project using Substance 3D Designer, explaining how he painted the grass to achieve a watercolor-like feeling. My name is Park Jun, and I am a 3D Environment Artist living in Seoul,…...
Breakdown: Turning a 2D Concept Into a Detailed & Stylized 3D Scene
1+ mon, 2+ day ago (447+ words) Angelo Ciervo took us behind the scenes of his process for creating a colorful, immersive stylized environment, from building modular pieces and hand-crafted trees to texturing the scene. I believe this stage is one of the most important parts of…...