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News
Recreating Almalexia from The Elder Scrolls as a Cinematic Character
2+ week, 5+ day ago (1014+ words) Margarida Coelho spoke about the creation process behind the Almalexia fanart, discussing how she sculpted the face, anatomy, muscles, and skin using custom brushes and hand-sculpting techniques, and explaining how she created the armor and the mask. I've always been…...
Check Out This Bloodborne Fan Art Made with ZBrush & Unreal Engine
5+ mon, 1+ week ago (196+ words) It's another highly detailed artwork made by Rebecca Tomasoni. 3D Character Artist Rebecca Tomasoni shared on her ArtStation a Bloodborne fan art she created using Maya, ZBrush, Marvelous Designer, Unreal Engine, Substance 3D Painter, and Quixel Megascans. Rebecca Tomasoni is an artist…...
Designing a Game-Ready Character with Arcane-Inspired Textures
7+ mon, 2+ day ago (1177+ words) Ricardo Sánchez Moreira shared how he developed a stylized hero-shooter 3D character from a 2D concept, focusing on body modeling and the texturing of clothing features like belts and pants folds. Hello there! My name is Ricardo Sánchez Moreira, and I'm a…...
Turning a 1800s Painting into a 3D Environment
10+ mon, 3+ week ago (487+ words) Dinesh Sirvi got inspired by a 1800 painting and decided to reinterpret it as a 3D artwork using Unreal Engine 5. He told us about how he modeled the architecture and nature with a painterly vibe, resulting in an atmospheric scene. Hello everyone,…...
This Metroid Fusion Animated Fan Art Was Created with UE and ZBrush
5+ mon, 2+ day ago (254+ words) It feels like a flashback to the early 2000s. Did you ever play Metroid Fusion or other early Metroid games? Juliano Souza, 3D Artist, shared on ArtStation a Metroid Fusion fan art he created as a study project. Metroid Fusion is an…...
Check Out This 19th-Century Pastoral Landscape Made in Blender
2+ mon, 3+ week ago (158+ words) I'd love to go for a walk there. The 3D Environment Artist Efe Kekikciler, or Mutanzom3D, shared on ArtStation a landscape study they did with Blender. The artist explained that they were inspired to make something like a 19th-century painting. They reused…...
Stylized Character Made with Godot Taking a Walk in the Woods
4+ mon, 2+ week ago (179+ words) Aaron Victor shares how he creates the character. 2D Animator Aaron Victor showcased an updated version of his atmospheric work featuring a stylized character taking a walk in the woods. The artist demonstrated the added incline, decline, and foot placement animations,…...
Realistic 3D Reimagining Of Darkstalkers' Morrigan Aensland
3+ week, 4+ day ago (176+ words) Creating fan art and trying to capture the original style is already a fun challenge, but adding your own take while still keeping the character recognizable makes it even more interesting. Renowned 3D Artist Sherif Dawoud showcased his version of Morrigan…...
Stylized See-Through Portal VFX In Unreal Engine 5
8+ mon, 2+ week ago (56+ words) Check out Ashton Hoo's works. Check out Ashton Hoo's works. VFX Artist Ashton Hoo recently showcased his latest project: a portal system that lets you glimpse concept art, or anything else you like, probably. He has an impressive collection of…...
Have a Look at This Beautiful Elven Tower Lighting Scene
2+ mon, 2+ week ago (174+ words) It's another amazing project by Daniel Novillo. This Elven Tower lighting scene was made by Lighting Artist Daniel Novillo, who used Nwiro to create the forest around the tower and the lighting setup with Lumen and a PBL workflow. The…...