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3D Scene with Procedural Passage Built Using Custom Houdini HDA & UE5
4+ week, 2+ day ago (146+ words) Take a walk in this picturesque natural environment, which appears impressively realistic, crafted in 3D by Environment Artist Ahmed Damarany using Houdini and Unreal Engine 5. The workflow also included Substance 3D Designer for base maps, which were then rebuilt as a fully…...
Check Out This Stylized 3D Model of Ellie from The Last of Us Part 2
1+ mon, 1+ day ago (209+ words) Do you imagine the game in this style? Ward Dermaut, a 3D Character Modeler, shared a stylized 3D reimagination of Ellie Williams from The Last of Us Part 2 on LinkedIn and ArtStation. It was based on a 2D design by Ben Luckhart. Dermaut…...
Impressively Realistic 3D Render Made with Blender
1+ mon, 1+ week ago (61+ words) 80 Level It looks mind-blowing next to the WIP. Have you been tricked by this image? If it weren't posted in the Blender subreddit, we would probably scroll past without a single thought that it wasn't captured on camera. But it's…...
How to Sculpt & Texture Props and Foliage for a Stylized 3D Scene
1+ mon, 2+ week ago (254+ words) Sam Ailura spoke about the workflow behind the Cabin in the Woods project, explaining how she modeled each piece individually to assemble them, how she sculpted stylized props for the first time, and detailing how she managed to make the…...
This Is Not a Photo But a Highly Realistic 3D Work Made in Blender
1+ mon, 2+ week ago (96+ words) Check out the WIP. Check out the WIP. In the comments to the Reddit post, users have been sharing advice on how to improve the scene even further. xXHomerSXx advised a tutorial on adding pixels to the depiction of a…...
Atmospheric UE5 Environment with Stone Sculpts & Autumn Foliage
1+ mon, 3+ week ago (175+ words) Jensn Trevino created all assets from scratch. Environment Artist Jensn Trevino unveiled this picturesque 3D scene with a temple and lush autumn vegetation, created using Unreal Engine 5. The environment is based on a concept by 林菜鸡. The project is a rework…...
Atmospheric Sanctum Scene with Lush Vegetation Made in Blender
2+ mon, 1+ week ago (82+ words) Check out Florenaux's new work. Check out Florenaux's new work. Check out this beautiful scene with a sanctum created by 3D Artist Florenaux. The large-scale environment features complex architectural elements covered in lush, lifelike vegetation, made in Blender 5.1. The artist conducted…...
Artist Shows Beautiful Dragon-Like 3D Creature
2+ mon, 1+ week ago (126+ words) Check out a work by SAEKI NIKO. Check out a work by SAEKI NIKO. Creature and Character Artist SAEKI NIKO unveiled a render of a beautiful 3D creature that looks like a dragon, with a sophisticated and expressive fantasy-style design. The…...
Dark Fantasy 3D Scene with Dramatic Lighting Made with Blender
2+ mon, 1+ week ago (117+ words) Check out Mark Kolobaev's work. Check out Mark Kolobaev's work. Concept and Environment Artist Mark Kolobaev showcased this stunning dark fantasy 3D scene, with complicated dramatic lighting and intense character postures, giving off the vibes of Diablo IV. Take a look at…...
Creating a Detailed & Vibrant Scene with Unreal Engine & Substance 3D
2+ mon, 1+ week ago (1881+ words) Karl Aldskogius discussed the workflow behind the Sunset Garden project, explaining how this project allowed them to experiment with different workflows, how they created the stones, and detailing how they achieved the appearance of the wisteria. Hello. My name is…...