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News
Breakdown: Modeling a 3D Fantasy Character Based on a 2D Concept
3+ day, 18+ hour ago (1574+ words) Artem Bieliakov spoke about the creation process behind The Widow of Feathers project, explaining how he built the layered costume starting with a silhouette, how he refined the folds, seams, and the ornaments, and discussing how he created the bird…...
Building a Creepy 3D Fantasy Environment Inspired by Greek Mythology
1+ week, 5+ day ago (1050+ words) Helena Hansen took us through the creation of the Blighted Harbour project, an atmospheric fantasy scene based on the River Styx and made as her first Blender project. My name is Helena Hansen, and I have been doing 3D for just…...
Create Seamless PSX Textures from Photos with Cycletex: Retro Texture
2+ week, 5+ day ago (152+ words) Cycletex: Retro Texture allows you to craft textures reminiscent of the 32-bit era. With the tool, you can remove the background or automatically select a foreground based on a central object, flatten the perspective, crop (in 16- or 8-pixel chunks), downscale,…...
Check Out This ZBrush Mini-Tutorial on Polypainting Hands
2+ mon, 2+ week ago (136+ words) Sherif Dawoud has shared useful tips. Sherif Dawoud, Art Director and Sculptor renowned for stunning 3D sculpts that look painterly and lifelike, shared a mini-tutorial on polypainting in ZBrush. In the two images above, the creator showcased color schemes demonstrating how…...
Design Fantasy Swamp Unity Worlds With Over 300 Unique Assets
2+ mon, 3+ week ago (165+ words) WETLANDS offers rich foliage, fully animated spiders, witch huts filled with props, mushroom trees, and many more world-building elements. Polyart Studio's WETLANDS includes over 300 handcrafted assets you can use to build all kinds of swamp and marsh environments for open-world…...
Stylized Grass Shader for Unity
4+ mon, 1+ week ago (177+ words) Staggart Creations' tool is perfect for URP, now in Unity 6, too. Any stylized scene or game level depicting nature needs to have grass that would make viewers want to touch it, and Staggart Creations has a beautiful solution: Stylized Grass…...
Withered Tree Vine Created in 3D Using ZBrush & Unreal Engine
4+ mon, 3+ week ago (205+ words) Take a look at this realistic work by XiaoMing. Have a look at this stunning 3D render of a withered tree vine showcased by 3D Artist XiaoMing (小明). The artist worked on the texturing of tree vines on a highly realistic dried-up…...
Making Cozy, Realistic Portrait of Woman in 3D
5+ mon, 2+ week ago (688+ words) We talked to Quentin Casse to see how he created the woman for his Café Portrait and made sure the hair and outfit were as realistic as possible. My name is Quentin. I am a character artist specializing in film…...
Tutorial: Hard-Surface Texturing & Shading in Maya & Substance 3D
8+ mon, 4+ week ago (90+ words) Wizix shared a new project. CG Artist Wizix, focusing on hard-surface modeling, unveiled this stunning work depicting Hulkbuster, crafted using Maya and Substance 3D Painter, and shared a tutorial breaking down the project. In this work, the artist focuses on texturing…...
Making Transparent 3D TR-1 Assault Rifle from John Wick 2
8+ mon, 4+ week ago (515+ words) Alex Smirnov showed us how he made the Taran Tactical TR-1 Assault Rifle from John Wick 2 in 3D using Plasticity, discussing how he created the transparent material and set up the lighting to emphasize the best spots. Back when I started…...